Primal Serenade

Everyone has an inner beast...now you can focus your strength...to unleash the animal in you!
 
HomePortalFAQSearchRegisterMemberlistUsergroupsLog in

Share | 
 

 De-dawned Mole

Go down 
AuthorMessage
Ruka

avatar

Number of posts : 116
Age : 24
Location : Online
Registration date : 2007-11-30

Vitals
HP:
70/70  (70/70)
FP:
40/40  (40/40)
Blood Bane:
50/50  (50/50)

PostSubject: De-dawned Mole   Sat Dec 01, 2007 12:26 pm

Name: De-dawned Mole

Race/Species: A dark genus who is stuck in a curse. So the dark genus can't turn back into a human.

Where it appears: It awaits for it's prey at the forest around Grayvale and lurks around in Entvine Forest. It also protects the Bloodfang castle in its surroundings. It often burries itself underground in the Hellfire Plains to do a surprise attack to those who come near.

Appearance:



Stats:

Level:

Grayvale - Lvl. 5-14
Entvine Forest - Lvl. 15-29
Bloodfang Castle - Lvl. 30-49
Hellfire Plains - Lvl. 50-70

Hit Points:

Lvl. 5-14 - 350 HP
Lvl. 15-29 - 550 HP
Lvl. 30-49 - 750 HP
Lvl. 50-70 - 1050 HP

Fury Points:

Lvl. 5-14 - 290 FP
Lvl. 15-29 - 490 FP
Lvl. 30-49 - 690 FP
Lvl. 50-70 - 990 FP

Attacks:

Lvl. 5-14:
- Upright Slash. It costs 10 FP. The De-dawned Mole runs up to the enamey and attacks his/her enemy with an uppercut slash. It deals 10 Damage.
- Under Flare. It costs 15 FP. The Mole burries itself under the ground. The attack lasts one post until the Mole attacks. It deals 20 Damage.

Lvl. 15-29:
- Upright Slash. It costs 15 FP. The Mole runs up to the enamey and attacks his/her enemy with an uppercut slash. It deals 15 Damage.
- Under Flare. It costs 20 FP. The Mole burries itself under the ground. The attack lasts one post until the Mole attacks. It deals 25 Damage.
- Anti Judgement. It costs 30 FP. The Mole makes itself ready for an attack. The enemy strikes at the Mole but then the Mole will suddenly disappaer and then appears behind the enemy and slashes at the enemy from behind. It deals 25 Damage.
- Secret Throw. It costs 30 FP. The m Mole runs up to the enemy and grabs the enemy with its large hand. It then jumps into the air and it throws the enemy to the ground. It deals 30 Damage.

Lvl. 30-49:
- Upright Slash. It costs 20 FP. The Mole runs up to the enamey and attacks his/her enemy with an uppercut slash. It deals 20 Damage.
- Under Flare. It costs 25 FP. The Mole burries itself under the ground. The attack lasts one post until the Mole attacks. It deals 30 Damage.
- Anti Judgement. It costs 35 FP. The Mole makes itself ready for an attack. The enemy strikes at the Mole but then the Mole will suddenly disappaer and then appears behind the enemy and slashes at the enemy from behind. It deals 30 Damage.
- Secret Throw. It costs 35 FP. The m Mole runs up to the enemy and grabs the enemy with its large hand. It then jumps into the air and it throws the enemy to the ground. It deals 35 Damage.
- Dark Recovery. It costs 20 FP. The Mole runs up to the enemy and grabs the enemy with both hands. The Mole then absorbs 20 HP from the enemy.
- Smoke Bomb. It costs 20 FP. The Mole throws a somke bomb into the ground and blinds the enemy for 2 posts.

Lvl. 50-70:
- Upright Slash. It costs 25 FP. The Mole runs up to the enamey and attacks his/her enemy with an uppercut slash. It deals 25 Damage.
- Under Flare. It costs 30 FP. The Mole burries itself under the ground. The attack lasts one post until the Mole attacks. It deals 35 Damage.
- Anti Judgement. It costs 40 FP. The Mole makes itself ready for an attack. The enemy strikes at the Mole but then the Mole will suddenly disappaer and then appears behind the enemy and slashes at the enemy from behind. It deals 35 Damage.
- Secret Throw. It costs 40 FP. The m Mole runs up to the enemy and grabs the enemy with its large hand. It then jumps into the air and it throws the enemy to the ground. It deals 40 Damage.
- Dark Recovery. It costs 25 FP. The Mole runs up to the enemy and grabs the enemy with both hands. The Mole then absorbs 25 HP from the enemy.
- Smoke Bomb. It costs 30 FP. The Mole throws a smoke bomb into the ground and blinds the enemy for 3 posts.
- Midnight Flash. It costs 20 FP. The Mole creates a blinding flash of light. It blinds the enemy for 2 posts.
- De-dawn Drill. It costs all of the Mole's FP. The Mole grabs the enemy with both hands and jumps into the air. He then crashes it self on the gorund like a drill. It deals 60 Damage.

History: The first De-dawned Mole was the prince of a very far away land. He was very angry that alot of evil Genuses always attacked his kingdom. Once in a decent war, he searched for his father. After he found his father, he saw him laying in the floor. The prince checked what happened. He then found out that he was killed. The prince was so angry that he accidently morphed into his dark form. He then goes berserk and killed everyone he saw. And then the Kingdom turned into ruins. The prince was so sad that he accidently killed eceryone from the kingdom. He then killed himself because he killed everyone else. But the De-dawned Mole still roams around the worlds...

I forgoten to add its name >.<
Back to top Go down
View user profile http://www.dothacklogin.forummotion.com (Under Construction)
 
De-dawned Mole
Back to top 
Page 1 of 1
 Similar topics
-
» Kikimora The Black Witch
» A New Day Has Dawned [Open]

Permissions in this forum:You cannot reply to topics in this forum
Primal Serenade :: Invention :: Enemies-
Jump to: